Augmented Reality & Virtual Reality Component Market Boosted by Apple’s Entrance With Developmental ARKit
According to the latest market research report “Augmented Reality & Virtual Reality Component Market: By Component (Hardware, Software); By Application (Consumer, Aerospace & Defense, Medical) & By Region (Europe, Asia-Pacific, North America, RoW)-Forecast (2016-2022)”, published by IndustryARC, estimates that the North American region will continue to remain as the key innovator during the next few years.
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The Augmented Reality & Virtual Reality Component Market primarily deals with the development of cutting-edge components which are necessary for the successful execution of Augmented (AR) and Virtual Reality (VR) operations. The fundamental distinction between augmented and virtual reality technology is the user experience and involvement in a specific circumstance. Augmented relaity components combine to create enhancements with a PC on top of the real world in order to enable interactions with the phsyical settings around you. On the other hand, virtual reality components form an entirely artificial experience generated with the help of an advanced computer to make sure that a user is completely immersed in a simulation primarily by activating her/his sense of hearing and vision.
Scope & Regional Forecast of the Augmented Reality & Virtual Reality Component Market
The Augmented Reality & Virtual Reality Component Market is anticipated to develop at a significant rate, largely thanks to training and entertainment applications. Virtual equipment in medical services has aready demonstrated a tremendous amount of development and is driving the development of advanced virtual and augmented reality headset units. Components like the augmented reality glasses are being increasingly preferred in fields which rely extensively on data and graphics, like 3D modelling of buildings.
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Augmented reality has different applications which encompass computer games (physical connection with 3D models), enterprise presentations in the business world, TV, amusement parks, etc. The Augmented Reality & Virtual Reality Component Market is also driven by factors like the expanding demand for medicinal services, rising usage of cell phones, rising prevalence of advanced computer technology and enhanced internet connectivity.
Geographically, North America dominates the Augmented Reality & Virtual Reality Component Market driven by greater technological penetration, demand, utilization and mass appeal of AR and VR components in leading comfortable daily lives. North America is trailed by Europe and Asia-Pacific as second and third biggest areas for the Augmented Reality & Virtual Reality Component Market.
Segmentations & Key Players Involved in the Augmented Reality & Virtual Reality Component Market
The Augmented Reality & Virtual Reality Component Market can be broken down into various segmentations on the basis of –
Component: Hardware Component (3D Camera, Sensors) and Software Component (Software Development Kits, Education Applications, Cloud-based Services).
AR Applications: Aerospace and Defense, Consumer, Gaming, Sports and Entertainment, Medical, Commercial, Automotive and Others.
VR Applications: Consumer, Gaming, Sports & Entertainment, Commercial, Aerospace & Defense, Medical, Industrial and Others.
Geography: Europe, Asia-Pacific, North America and Rest of the World.
Some of the key players involved in the Augmented Reality & Virtual Reality Component Market are as follows:
Vuzix Corporation
Samsung Electronics Co., Ltd.
Qaulcomm Inc.
Oculus VR Inc.
Infinity Augmented Reality Inc.
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The overall market has been consolidated from the perspective of different geographic locations and key economies for this market.
Identifies growth sectors and factors driving or constraining the market.
The market is analyzed based on the key attributes such as the power in the hands of producers and consumers, analysis on the degree of competition, and threats from substitutes and new entrants.
The study includes the demand of this particular market on a global and regional scale for a six year period of 2016 – 2022, to assess how the market will develop.
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