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Virtual Reality Headsets Market Growth Is Expected To Driven By Technology Advancements, Company Profiles, Regions, Type and Application, Forecast 2022

Virtual Reality (VR) Headsets Market, by Type (Handheld, PC connection, Smartphone enabled), by Component (Controller, Head mounted display), by Application (Automobile, Healthcare, Consumer electronics, Gaming Industry) – Forecast 2022

Pune, India – July 31, 2018 /MarketersMedia/

Market Highlights:

A virtual reality (or VR) headset is a device that you wear over eyes like a pair of goggles. VR headset consists of an Organic Light-Emitting Diode (OLED) or Liquid Crystal Display (LCD) screen, and head motion tracking sensor to provide effective 3D picture. This sensor tracks the head motion and provides 3D image with up to 360 degree field of view as per head movement. VR headsets are widely used with computer games but they are also used in other applications, including simulators and trainers.

Virtual reality technology can enable gamers to indulge in an imaginary setting where the gamer’s physical presence is simulated to be a part of the three-dimensional environment. With VR equipment and accessories, the user can view, move around, and even interact with the objects within the game. Several start-ups are developing prototypes for using the virtual reality technology in video games, which is expected to impact the growth favourably over the years to come.

The quality of visual effects delivered by VR headset is a major concern. If VR system is too sluggish to react with head movement, it causes concussion to user. In addition, VR headset are capable of stretching single display across a wide field of view causing magnification defect in display quality. Furthermore, the VR headset devices are expensive and time consuming to develop. All these factors are expected to restrain the growth of VR headset market during forecast period.

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Major key Players

Facebook (U.S.),
Google (U.S.),
Microsoft Corporation (U.S.),
Fove, Inc. (U.S.),
Oculus VR, LLC (U.S.),
Sony Corporation (Japan),
Samsung electronics ltd. (South Korea),
HTC Corporation (Taiwan),
LG Electronics, Inc.
(South Korea), and Avegant Corporation (U.S.) among others

According to MRFR, Globally the Industry for Virtual Reality Headsets market is expected to grow at the rate of more than 35% from 2016 to 2022.

Competitive Analysis:

The players in the global virtual reality headsets market are focusing on new product launch in order to sustain the highly competitive environment of this market. In May 2018, Oculus VR (U.S.) has launched its new product, Oculus Go, cost-effective, easy to use, distraction-free virtual reality headsets which provide a wireless virtual reality experience at a much lower price.

Segmentation

The global virtual reality headsets market has been segmented on the basis of type, component, and application. Based on type, the virtual reality headsets market is segmented into handheld, smartphone-enabled, PC-connected, and others.
Based on component, the virtual reality headsets market has been segmented into head-mounted display, stereo sound system, head motion tracking sensor, controllers, display screen, and others.
Based on application, the market is segmented into consumer electronics, healthcare, games and entertainment, automobile, education, and others.

Regional Analysis:

The global market for virtual reality headsets has been segmented into four major regions such as North America, Europe, Asia-Pacific (APAC), and The Middle East and Africa. Among these regions, the North America region is dominating the global virtual reality headsets market with the largest market share owing to the increase in expenditure for technological advancement and increasing demand for improved virtual experiences in various fields, leading to the rapid incorporation of virtual reality technology in this region. The increased integration of smart devices in various industries is driving the virtual reality headsets market in the Europe region. However, The Asia-Pacific region is anticipated to project the fastest growth of the virtual reality headsets market owing to the rapid technological advancement and large-scale adoption of virtual reality headsets in this region.

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Target Audience:

• Virtual Reality Headsets vendors
• Mobile application providers
• Gaming industry
• Education industry
• Research and consulting firms
• Resellers & Distributors

About Market Research Future:

At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.

MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by products, services, technologies, applications, end users, and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions.

Contact Info:
Name: Abhishek sawant
Email: sales@marketresearchfuture.com
Organization: Market Research Future
Phone: +1 646 845 9312

Source URL: https://marketersmedia.com/virtual-reality-headsets-market-growth-is-expected-to-driven-by-technology-advancements-company-profiles-regions-type-and-application-forecast-2022/387121

For more information, please visit https://www.marketresearchfuture.com/reports/virtual-reality-headsets-market-1714

Source: MarketersMedia

Release ID: 387121

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