Board Games Market 2018 Global Share,Trend,Segmentation and Forecast to 2022
WiseGuyReports.Com Publish a New Market Research Report On –“ Board Games Market 2018 Global Share,Trend,Segmentation and Forecast to 2022”.
Pune, India – May 16, 2018 /MarketersMedia/ —
The analysts forecast the global board games market’s CAGR is expected to be close to 23%, however, the market’s growth momentum will decelerate owing to a decrease in the year over year growth.
Board games are played using a board where pieces or counters are places and moved over the board. It also includes cards and dice games.
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Covered in this report
The report covers the present scenario and the growth prospects of the global board games market for 2018-2022. To calculate the market size, the report presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources.
The market is divided into the following segments based on geography:
• Americas
• APAC
• EMEA
The report, Global Board Games Market 2018-2022, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.
Key vendors
• Asmodée Editions
• Goliath B.V.
• Grand Prix International
• Hasbro
• Ravensburger
Market driver
• Increasing demand for board games among millennials
• For a full, detailed list, view our report
Market challenge
• Board games are time consuming and cannot be resumed
• For a full, detailed list, view our report
Market trend
• Growing developments of apps based on board games
• For a full, detailed list, view our report
Key questions answered in this report
• What will the market size be in 2022 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
Report Details @ https://www.wiseguyreports.com/reports/3167656-global-board-games-market-2018-2022
Table Of Contents – Major Key Points
PART 01: EXECUTIVE SUMMARY
PART 02: SCOPE OF THE REPORT
PART 03: RESEARCH METHODOLOGY
PART 04: MARKET LANDSCAPE
• Market ecosystem
• Market characteristics
• Market segmentation analysis
PART 05: MARKET SIZING
• Market definition
• Market sizing 2017
• Market size and forecast 2017-2022
PART 06: FIVE FORCES ANALYSIS
• Bargaining power of buyers
• Bargaining power of suppliers
• Threat of new entrants
• Threat of substitutes
• Threat of rivalry
• Market condition
PART 07: MARKET SEGMENTATION BY DISTRIBUTION CHANNEL
• Segmentation by distribution channel
• Comparison by distribution channel
• Offline – Market size and forecast 2017-2022
• Online – Market size and forecast 2017-2022
• Market opportunity by distribution channel
PART 08: MARKET SEGMENTATION BY PRODUCT
• Segmentation by product
• Comparison by product
• Tabletop board games – Market size and forecast 2017-2022
• Card and dice games – Market size and forecast 2017-2022
• RPGs – Market size and forecast 2017-2022
• Market opportunity by product
PART 09: CUSTOMER LANDSCAPE
PART 10: REGIONAL LANDSCAPE
• Geographical segmentation
• Regional comparison
• EMEA – Market size and forecast 2017-2022
• Americas – Market size and forecast 2017-2022
• APAC – Market size and forecast 2017-2022
• Key leading countries
• Market opportunity
PART 11: DECISION FRAMEWORK
PART 12: DRIVERS AND CHALLENGES
• Market drivers
• Market challenges
Continued…..
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Source: MarketersMedia
Release ID: 345917