Interactive Projectors 2018 Global Market Expected to Grow at CAGR of 13.96% and Forecast to 2022
Wiseguyreports.Com Publish New Market Research Report On -“Interactive Projectors Market – Global Industry Analysis, Size, Share, Trends, Growth and Forecast 2018 – 2022”
Pune, India – April 23, 2018 /MarketersMedia/ —
Interactive Projectors Market 2018
Interactive projectors are interactive displays that project images on any flat surface. This allows the presenter to interact with the projected image using an electric or mechanical stylus, and simply with a finger.
The analysts forecast the global interactive projectors market to grow at a CAGR of 13.96% during the period 2018-2022.
Covered in this report
The report covers the present scenario and the growth prospects of the global interactive projectors market for 2018-2022. To calculate the market size, the report presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources.
The market is divided into the following segments based on geography:
• Americas
• APAC
• EMEA
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The report, Global Interactive Projectors Market 2018-2022, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.
Key vendors
• BenQ
• Boxlight
• DELL
• Epson
Market driver
• Low cost of interactive projectors
• For a full, detailed list, view our report
Market challenge
• High cost as compared with conventional projectors
• For a full, detailed list, view our report
Market trend
• Growing popularity of ultra-short throw projectors
• For a full, detailed list, view our report
Key questions answered in this report
• What will the market size be in 2022 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
Complete Report Details @ https://www.wiseguyreports.com/reports/3123647-global-interactive-projectors-market-2018-2022
Table of Contents –Analysis of Key Points
PART 01: EXECUTIVE SUMMARY
PART 02: SCOPE OF THE REPORT
PART 03: RESEARCH METHODOLOGY
PART 04: MARKET LANDSCAPE
• Market outline
• Market ecosystem
• Market characteristics
• Market segmentation analysis
PART 05: MARKET SIZING
• Market definition
• Market sizing 2017
• Market size and forecast 2017-2022
PART 06: FIVE FORCES ANALYSIS
• Bargaining power of buyers
• Bargaining power of suppliers
• Threat of new entrants
• Threat of substitutes
• Threat of rivalry
• Market condition
PART 07: MARKET SEGMENTATION BY APPLICATION
• Segmentation by application
• Comparison by application
• Education sector – Market size and forecast 2017-2022
• Corporate sector – Market size and forecast 2017-2022
• Market opportunity by application
PART 08: MARKET SEGMENTATION BY TECHNOLOGY
• Segmentation by technology
• LCD
• DLP
PART 09: MARKET SEGMENTATION BY PROJECTION DISTANCE
• Segmentation by projection distance
• Comparison by projection distance
• Ultra-short throw – Market size and forecast 2017-2022
• Short throw – Market size and forecast 2017-2022
• Market opportunity by projection distance
PART 10: CUSTOMER LANDSCAPE
PART 11: MARKET SEGMENTATION BY RESOLUTION TYPE
• Segmentation by resolution type
• Comparison by resolution type
• WXGA – Market size and forecast 2017-2022
• WUXGA – Market size and forecast 2017-2022
• HD – Market size and forecast 2017-2022
• XGA – Market size and forecast 2017-2022
• Market opportunity by resolution type
PART 12: REGIONAL LANDSCAPE
• Geographical segmentation
• Regional comparison
• APAC – Market size and forecast 2017-2022
• EMEA – Market size and forecast 2017-2022
• Americas – Market size and forecast 2017-2022
• Key leading countries
• Market opportunity
PART 13: DECISION FRAMEWORK
PART 14: DRIVERS AND CHALLENGES
• Market drivers
• Market challenges
PART 15: MARKET TRENDS
• Growing popularity of ultra-short throw projectors
• Enhancement of product features and functionality
• Change in utility factor of interactive projectors
PART 16: VENDOR LANDSCAPE
• Overview
• Landscape disruption
• Competitive landscape
PART 17: VENDOR ANALYSIS
• Vendors covered
• Vendor classification
• Market positioning of vendors
• BenQ
• Boxlight
• DELL
• Epson
..…..Continued
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Source: MarketersMedia
Release ID: 335080